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<div lang="en" dir="ltr" class="mw-content-ltr">
睡眠のスケジューリングは多くの側面を含み、個々のニーズに合わせて行われなければなりません。多相睡眠スケジュールがうまく設計されていない場合は十中八九、深刻な[[wikipedia:Sleep_deprivation|睡眠不足]]に陥り、適応できないまま数週間から数ヶ月を無駄にしてしまいます。このページでは、スケジューリングに関する現在のコンセンサスを詳しく説明します。
Scheduling sleep is a complex topic that involves many aspects and must be done in accordance to one's individual needs. With a poorly designed polyphasic schedule, you will experience crippling [[wikipedia:Sleep_deprivation|sleep deprivation]] and most likely never adapt, wasting weeks or months of your life. This page details the current consensus on scheduling.
</div>


<span id="Sleep_stages"></span>
==睡眠段階==
==睡眠段階==


[[Wikipedia: Neuroscience of sleep |睡眠]]は体全体に生理学的変化をもたらす複雑な現象です。しかし、それは主に脳に影響を及ぼします。脳の電気活動により、睡眠は[[Wikipedia:Rapid eye movement sleep |レム睡眠]](REM)とノンレム睡眠(NREM)に分けられます。そしてさらに、NREM睡眠は脳波の周波数と振幅によって3つの段階に分けられています。
<div lang="en" dir="ltr" class="mw-content-ltr">
[[Wikipedia: Neuroscience of sleep |Sleep]] is a complex phenomenon that causes physiological changes all over the body. However, it mainly affects the brain. According to the electrical activities in the brain, sleep is divided into [[Wikipedia:Rapid eye movement sleep |rapid-eye movement]] (REM) and non-REM (NREM) stages. NREM sleep is further divided into three stages according to the frequency and amplitude of brainwaves.
</div>


NREMの第一段階は、単相睡眠をする成人の総睡眠の5~10%を占める、NREMの中で最も眠りの浅い段階です。この段階では、外部環境への意識と自分の意識が低下します。一部の人はこの段階の間にジャーキングまたは入眠時幻覚を経験します。[[Wikipedia:alpha waves|アルファ波]][[Wikipedia:theta waves|シータ波]]が第一段階で混在しています。
<div lang="en" dir="ltr" class="mw-content-ltr">
NREM Stage 1, accounting for 5-10% of total sleep in monophasic adults, is the lightest of all NREM Stages. During this stage, awareness to the external environment and consciousness is diminished. Some people experience hypnic jerks or hypnagogic hallucinations during this stage. A mix of [[Wikipedia:alpha waves|alpha waves]] and [[Wikipedia:theta waves|theta waves]] are present in this stage.
</div>


NREMの第二段階は、総睡眠の45-55%を占める、最初の段階よりも深い睡眠です。このNREM1よりも目覚めにくい段階では、アルファ波活動の間に挟む[[Wikipedia:K-complex|K複合]][[Wikipedia:sleep spindles|睡眠紡錘波]]が特徴とされています。また、この睡眠段階は長期間にわたる覚醒状態を維持する役割も担っています。
<div lang="en" dir="ltr" class="mw-content-ltr">
NREM Stage 2, accounting for 45-55% of total sleep, is deeper than the first one. It is more difficult to be awaken from than from the NREM 1.  This stage is characterized by [[Wikipedia:K-complex|K-complexes]] and [[Wikipedia:sleep spindles|sleep spindles]], which are abrupt interruptions in alpha waves activity. This stage of sleep also plays a role in maintaining wakefulness over long periods.
</div>


NREMの第三段階は、総睡眠の15~25%を占める、すべての睡眠ステージの中で最も深い睡眠段階です。この段階では主に高振幅で低周波の[[Wikipedia:delta waves|デルタ波]]が含まれています。したがって、徐波睡眠(SWS)として知られています。この段階から目を覚ますのは非常に困難です。そうしようとすると、激しいだるさと認知機能の低下した期間、[[Special:MyLanguage/sleep inertia|睡眠慣性]]につながる傾向があります。この睡眠段階は[[Wikipedia:Glymphatic system|グリンパティックシステム]]を介して、脳の維持に重要な役割を果たしています。このプロセスは約30~60分の連続したNREM3が必要となり、短い仮眠しか含めていないスケジュールでは妨げられる可能性があります。
<div lang="en" dir="ltr" class="mw-content-ltr">
NREM Stage 3, accounting for 15-25% of total sleep, is the deepest of all sleep stages. This stage contains primarily [[Wikipedia:delta waves|delta waves]], which are high-amplitude and low-frequency. Hence, this stage is also known as slow-wave sleep (SWS). It is very difficult to wake up from this stage; attempts at doing so tend to result in [[Special:MyLanguage/sleep inertia|sleep inertia]] -- a period of intense grogginess and impaired cognitive function. This stage of sleep plays a critical role in the maintenance of the brain through the [[Wikipedia:Glymphatic system|glymphatic system]]. This process takes about 30 to 60 minutes of continuous NREM3 to complete, and could be hindered by schedules containing only short naps.
</div>


総睡眠の20~25%を占めるレム(REM)睡眠は、覚醒時に似た高頻度・低振幅の活動と急速眼球運動が特徴になっております。この段階では筋肉も麻痺し、体温調節ができなくなります。REM睡眠中は鮮明な夢もよく経験され、そして筋活動抑制(麻痺)により、眠る人がそれを行動に移すことができなくなります。
<div lang="en" dir="ltr" class="mw-content-ltr">
REM, accounting for 20-25% of total sleep, is characterized by high frequency, low amplitude activity that resembles that during wakefulness and rapid eye movements. In this stage, muscles are also paralyzed and body temperature becomes unregulated. Vivid dreams are also often experienced during this stage, and the muscle atonia (paralysis) prevents the sleeper from acting them out.
</div>


<span id="Sleep_reduction_through_polyphasic_sleep"></span>
==多相睡眠に通じての睡眠の削減==
==多相睡眠に通じての睡眠の削減==


SWSとREM(総称「必要睡眠段階」)は、体にとって最も必要なものであり、一般的には減らすことはできません。SWSとREMが不足すると、足りない睡眠段階のプレッシャーが蓄積し始めます。そしてプレッシャーが高まると、体はほかの睡眠段階よりもその足りない段階を優先し始めます。その結果、SOREM(sleep-onset REM)とSOSWS(sleep-onset SWS)と呼ばれる、入眠直後にREM・SWS睡眠に入ることができることになり、必要な量のSWSとREMを短時間で得ることができるようになります。さらに、睡眠が制限されると、必要睡眠段階が浅い睡眠(NREM1、2)を置き換え、体を維持するために必要な総睡眠量がさらに減ることになります。
<div lang="en" dir="ltr" class="mw-content-ltr">
SWS and REM (collectively termed ''vital sleep stages'') are the most necessary for the body, and in general cannot be cut. When a sleeper does not get a sufficient amount of SWS or REM, the respective pressure starts to build up. As the pressure builds, the body starts to favour that kind of sleep over others. At some point, this can lead to sleep-onset REM (SOREM) and sleep-onset SWS (SOSWS), which enables a sleeper to gain the required amount of SWS and REM in a shorter amount of time. Moreover, when sleep is restricted, vital sleep stages displaces light sleep (NREM 1 and 2), which further reduces the amount of total sleep needed to sustain the body.
</div>


しかし、NREM2が減少すると、長時間起きていられる能力が低下します。そのため、総睡眠時間(TST)が少ないスケジュールでは、1日の中でより多くの睡眠ブロックを分散させる必要があります。20分程度の仮眠や90分程度の、1周期分のコアをとることで、多相睡眠者が覚醒を維持することができます。最大の目覚めの間隔は、スケジュール、時間帯、および個々の睡眠ニーズによって異なります。間隔が大きすぎると、起きている間で必ず疲れてしまったり、スケジュールに完全に適応できなくなります。
<div lang="en" dir="ltr" class="mw-content-ltr">
However, as NREM 2 gets reduced, the ability to stay awake for long periods diminishes. This is why schedules with less total sleep time (TST) need more sleeps spread throughout the day to be sustainable. Taking a ~20-minute nap or a ~90-minute single-cycle core helps a polyphasic sleeper sustain wakefulness. Maximum wake gaps are dependent on the schedule, time of day, as well as the sleeper's individual needs. With gaps too large, one will always experiences bouts of tiredness during it and be unable to fully adapt to the schedule.
</div>


==概日リズム==
==概日リズム==
{{TNT|Further|Dark period}}
{{TNT|Further|Dark period}}
概日リズムとは、光や食物の摂取などにより、地域の太陽時に合わせた体内時計のことです。概日リズムは一日中、常にホルモンの変化を誘発し、体に影響をもたらしています。主な効果の一つは[[Wikipedia:Melatonin|メラトニン]]の分泌で、その存在はSWSに入るために必須であり、またREM睡眠に入るタイミングにも影響を与ます。
概日リズム(circadian rhythm)とは、光や食物の摂取などにより、地域の太陽時に合わせた体内時計のことです。概日リズムは一日中、常にホルモンの変化を誘発し、体に影響をもたらしています。主な効果の一つは[[Wikipedia:Melatonin|メラトニン]]の分泌で、その存在はSWSに入るために必須であり、またREM睡眠に入るタイミングにも影響を与ます。


日没後、光量が減ると、体は睡眠を促すためにメラトニンを分泌し始めます。夜のはじめにメラトニン濃度が上昇することで、最初の数回の睡眠周期でSWSを得ることができます。一方、朝になってメラトニン濃度が下がると、体はREMを優先的に得るようになります。
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Melanopic.png|thumb|メラノピック感受性の機能]]
After sunset when light levels reduce, the body starts to secrete melatonin to promote sleep. The rising levels of melatonin early in the night allows the body to gain SWS in the first few sleep cycles. In contrast, as melatonin levels drops in the morning, REM becomes the preferred sleep phase to be gained.
現代では、人工光の出現により、多くの人の概日リズムが前倒し(=遅くなる)になっています。しかし、このような人工光源への曝露は、SWSを効率的に得られる能力を損なうことにもなります。光が概日リズムにどの程度影響を与えるかは、メラノピック光感度の機能によって示され、~480nm(青)でピークに達し、その両側で低下します。この影響を軽減するためには、青や緑の光を極力目に入らないようにする、[[Special:MyLanguage/dark period|暗期]]を設置する必要があります。これには、[[Special:MyLanguage/red goggles|赤いゴーグル]][[Special:MyLanguage/screen filters|青色光フィルタ]]を使うなど、さまざまな方法があります。
[[File:Melanopic.png|thumb|Melanopic sensitivity function]]
In modern times with the advent of artificial light, many people's circadian rhythms have been pushed forward (i.e. later). However, this exposure to artificial light sources also compromises people's ability to gain SWS efficiently. The extent to which light influences the circadian rhythm is given by the melanopic light sensitivity function, which peaks at ~480nm (blue) and drops off on both sides. To reduce this effect, a [[Special:MyLanguage/dark period|dark period]] must be employed, during which blue and green lights must not enter the eye. This can be done in many ways, such as with [[Special:MyLanguage/red goggles|red goggles]] or [[Special:MyLanguage/screen filters|screen filters]].
</div>


概日リズムの安定性を維持するためには、多相睡眠スケジュールはすべて日ごとのコアや暗期のタイミングに大きな変化がないよう、比較的一定に保たれる必要があります。そのため、1日24時間のリズムと一致していないスケジュールは、持続不可能であり、不健康である。例として、1日に24時間以上のサイクル(就寝時間を継続的に遅らせる)や、日々の睡眠スケジュールを大きく変化させることなどが挙げられます。
<div lang="en" dir="ltr" class="mw-content-ltr">
To maintain the stability of the circadian rhythm, all polyphasic sleep schedules must stay relatively consistent day-to-day, without large changes in core or dark period timings. As such, schedules that are not aligned with the 24-hour day are unsustainable and unhealthy. Examples of which includes cycles longer than 24 hours (delaying sleep phases continually) or employing drastically different sleep schedules on a day-to-day basis.
</div>


==最低限の睡眠==
==最低限の睡眠==
{{see also|Age}}
{{see also|Age}}
一般的に必要睡眠段階は減らすことができないため、スケジュールを維持するために必要な圧縮の程度は、総睡眠時間が減るにつれて劇的に増加します。しかし、睡眠を圧縮するには適応が必要であり、圧縮の度合いが大きければ大きいほど、より過酷/長いな適応が必要となります。このように、スケジュールは主に睡眠時間の削減度合いによって分類することができます。
一般的に必要睡眠段階は減らすことができないため、スケジュールを維持するために必要な圧縮の程度は、総睡眠時間が減るにつれて劇的に増加します。しかし、睡眠を圧縮するには適応が必要であり、圧縮の度合いが大きければ大きいほど、より過酷な/長い適応が必要となります。このように、スケジュールは主に睡眠時間の削減度合いによって分類することができます。


脳と体がまだ発達していない若い人は、大人よりもSWSとREMを多く必要とするため、最低限の睡眠量が多くなり、睡眠時間の削減が難しくなることは注目に値します。さらに、NREM2は脳の発達において他の機能を持っている可能性が指摘されており、そのためNREM2の減少は発達にとって問題となる可能性があります。
<div lang="en" dir="ltr" class="mw-content-ltr">
It is worth noting that younger individuals whose brains and bodies are still developing will need more SWS and REM than adults, which increases their minimum sleep thresholds and makes reducing sleep more difficult. In addition, it has been suggested that NREM2 might have other functions in the development of the brain, and thus cutting it could be potentially problematic.
{| class="wikitable"
{| class="wikitable"
|+
|+
!年齢
!Age
!おすすめの最低睡眠時間
!Recommended minimum sleep
|-
|-
|<16
|<16
|7.5時間
|7.5 hours
|-
|-
|16~18
|16-18
|6時間
|6 hours
|-
|-
|18~21
|18-21
|5時間
|5 hours
|-
|-
|>21
|>21
|4時間
|4 hours
|}
|}
健康への悪影響を防ぐためには、常にこの限界値を超えないようにすることが推奨されています。必要睡眠段階が必須であることは、ウ―ベルマンやダイマクションなどのスケジュールは、総睡眠時間がほとんどの人な必要睡眠の合計時間を下回るため、ほとんどの人が達成できないとも意味します。
It is recommended that one stay above these limits at all times to prevent adverse effects on health. The necessity of vital sleep stages also implies that certain schedules, such as Uberman or Dymaxion, will be unachieveable for most people as its total sleep is below the total vital sleep required for most people.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Here is a basic classifcation of schedules by their difficulty level, assuming a typical sleeper with 8h monophasic sleep and normal levels of SWS and REM:
Here is a basic classifcation of schedules by their difficulty level, assuming a typical sleeper with 8h monophasic sleep and normal levels of SWS and REM:
{| class="wikitable"
{| class="wikitable"
|+
|+
!難易度
!Difficulty
!スケジュール例
!Example schedules
!TST範囲
!TST range
!睡眠時間の削減
!Sleep time cut
!
!Note
|-
|-
|簡単
|Easy
|二相X, E1-延長,  
|BiphasicX, E1-ext,  
シエスタ-延長, 分割-延長
Siesta-ext, Segmented-ext
|7~8
|7-8
|<1時間
|<1 hour
|初心者やかなりの柔軟性を必要とする方にお勧めです。
|Recommended for beginners or those needing significant flexibility.
|-
|-
|中間
|Moderate
|E1, E2, E3-延長, シエスタ, DC1, 三相-延長,  
|E1, E2, E3-ext, Siesta, DC1, Triphasic-ext,  
分割, DC1-延長
Segmented, DC1-ext
|5~6
|5-6
|1~2時間
|1-2 hours
|ちゃんとした適応プロセスを必要とするが、適応後はかなりの柔軟性が得られます。
|Require a significant adaptation process, but can be quite flexible after adapting.
|-
|-
|難しい
|Hard
|E3, DC2
|E3, DC2
|4~5
|4-5
|2~3時間
|2-3 hours
|過酷な適応を必要とし、ほとんどの人にとっては特に柔軟性があるわけではない。
|Require harsh adaptations and are not particularly flexible for most people.
|-
|-
|とても難しい
|Very hard
|DC3, バイマクション, 三相
|DC3, Bimaxion, Triphasic
|4~5
|4-5
|2~3時間
|2-3 hours
|SWSのピークには長いコアが入っていないため、「難しい」よりも難しいとされています。
|Considered harder than the "Hard" ones because they do not contain a longer core during SWS peak hours.
|-
|-
|極めて難しい
|Extremely hard
|E4, E3-短縮, ウ―ベルマン, ダイマクション
|E4, E3-shortened, Uberman, Dymaxion
|<4
|<4
|>4時間
|>4 hours
|ほとんどの人には不可能と考えられています。
|Not considered possible for most people.
|}
|}
</div>


<span id="Sleep_block_lengths"></span>
==睡眠ブロックの長さ==
==睡眠ブロックの長さ==


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</div>
</div>


<span id="Consistency"></span>
==睡眠時間の整合性==
==睡眠時間の整合性==


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</div>
</div>


<span id="Schedule_lines"></span>
==スケジュールの分類==
==スケジュールの分類==


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</div>
</div>


何十年もわたって、多相睡眠コミュニティは機能するスケジュールの分類をいくつか開発してきました。
<div lang="en" dir="ltr" class="mw-content-ltr">
Over the decades, the polyphasic sleep community has developed several lines of schedules that have been known to work.
{| class="wikitable"
{| class="wikitable"
|+
|+
!スケジュールの分類
!Schedule line
!説明
!Description
!
!Notes
|-
|-
|二相
|Biphasic
|睡眠ブロックが2つ
|Two sleeps
|一番簡単とされているので、初心者の方にもお勧めです。
|Usually deemed the easiest and recommended to beginners.
|-
|-
|エブリマン
|Everyman
|コア睡眠1つと2つかそれ以上の仮眠
|One core sleep and two or more naps
|
|
|-
|-
|二主相
|Dual core
|コア睡眠2つと1つかそれ以上の仮眠
|Two core sleeps and one or more naps
|
|
|-
|-
|三主相
|Tri core
|コア睡眠が3つ
|Three core sleeps
|
|
|-
|-
|仮眠のみ
|Nap only
|コアがなく、不特定多数の仮眠をとる
|No cores and any number of naps
|ほとんどの人が達成できるとは思われていません。
|Not deemed to be achievable for most people.
|-
|-
|実験的
|Experimental
|上記の分類に当てはまらないもの
|Those that do not fit into the above categories
|機能している証拠が不十分なため、普通は初心者にお勧めしません。
|Not usually recommended for beginners due to insufficient evidence of them working
|}
|}
</div>


{{TNT|Polyphasic Sleep Schedules}}
{{TNT|Polyphasic Sleep Schedules}}

Latest revision as of 00:49, 6 April 2025

Scheduling sleep is a complex topic that involves many aspects and must be done in accordance to one's individual needs. With a poorly designed polyphasic schedule, you will experience crippling sleep deprivation and most likely never adapt, wasting weeks or months of your life. This page details the current consensus on scheduling.

睡眠段階

Sleep is a complex phenomenon that causes physiological changes all over the body. However, it mainly affects the brain. According to the electrical activities in the brain, sleep is divided into rapid-eye movement (REM) and non-REM (NREM) stages. NREM sleep is further divided into three stages according to the frequency and amplitude of brainwaves.

NREM Stage 1, accounting for 5-10% of total sleep in monophasic adults, is the lightest of all NREM Stages. During this stage, awareness to the external environment and consciousness is diminished. Some people experience hypnic jerks or hypnagogic hallucinations during this stage. A mix of alpha waves and theta waves are present in this stage.

NREM Stage 2, accounting for 45-55% of total sleep, is deeper than the first one. It is more difficult to be awaken from than from the NREM 1. This stage is characterized by K-complexes and sleep spindles, which are abrupt interruptions in alpha waves activity. This stage of sleep also plays a role in maintaining wakefulness over long periods.

NREM Stage 3, accounting for 15-25% of total sleep, is the deepest of all sleep stages. This stage contains primarily delta waves, which are high-amplitude and low-frequency. Hence, this stage is also known as slow-wave sleep (SWS). It is very difficult to wake up from this stage; attempts at doing so tend to result in sleep inertia -- a period of intense grogginess and impaired cognitive function. This stage of sleep plays a critical role in the maintenance of the brain through the glymphatic system. This process takes about 30 to 60 minutes of continuous NREM3 to complete, and could be hindered by schedules containing only short naps.

REM, accounting for 20-25% of total sleep, is characterized by high frequency, low amplitude activity that resembles that during wakefulness and rapid eye movements. In this stage, muscles are also paralyzed and body temperature becomes unregulated. Vivid dreams are also often experienced during this stage, and the muscle atonia (paralysis) prevents the sleeper from acting them out.

多相睡眠に通じての睡眠の削減

SWS and REM (collectively termed vital sleep stages) are the most necessary for the body, and in general cannot be cut. When a sleeper does not get a sufficient amount of SWS or REM, the respective pressure starts to build up. As the pressure builds, the body starts to favour that kind of sleep over others. At some point, this can lead to sleep-onset REM (SOREM) and sleep-onset SWS (SOSWS), which enables a sleeper to gain the required amount of SWS and REM in a shorter amount of time. Moreover, when sleep is restricted, vital sleep stages displaces light sleep (NREM 1 and 2), which further reduces the amount of total sleep needed to sustain the body.

However, as NREM 2 gets reduced, the ability to stay awake for long periods diminishes. This is why schedules with less total sleep time (TST) need more sleeps spread throughout the day to be sustainable. Taking a ~20-minute nap or a ~90-minute single-cycle core helps a polyphasic sleeper sustain wakefulness. Maximum wake gaps are dependent on the schedule, time of day, as well as the sleeper's individual needs. With gaps too large, one will always experiences bouts of tiredness during it and be unable to fully adapt to the schedule.

概日リズム

概日リズム(circadian rhythm)とは、光や食物の摂取などにより、地域の太陽時に合わせた体内時計のことです。概日リズムは一日中、常にホルモンの変化を誘発し、体に影響をもたらしています。主な効果の一つはメラトニンの分泌で、その存在はSWSに入るために必須であり、またREM睡眠に入るタイミングにも影響を与ます。

After sunset when light levels reduce, the body starts to secrete melatonin to promote sleep. The rising levels of melatonin early in the night allows the body to gain SWS in the first few sleep cycles. In contrast, as melatonin levels drops in the morning, REM becomes the preferred sleep phase to be gained.

File:Melanopic.png
Melanopic sensitivity function

In modern times with the advent of artificial light, many people's circadian rhythms have been pushed forward (i.e. later). However, this exposure to artificial light sources also compromises people's ability to gain SWS efficiently. The extent to which light influences the circadian rhythm is given by the melanopic light sensitivity function, which peaks at ~480nm (blue) and drops off on both sides. To reduce this effect, a dark period must be employed, during which blue and green lights must not enter the eye. This can be done in many ways, such as with red goggles or screen filters.

To maintain the stability of the circadian rhythm, all polyphasic sleep schedules must stay relatively consistent day-to-day, without large changes in core or dark period timings. As such, schedules that are not aligned with the 24-hour day are unsustainable and unhealthy. Examples of which includes cycles longer than 24 hours (delaying sleep phases continually) or employing drastically different sleep schedules on a day-to-day basis.

最低限の睡眠

一般的に必要睡眠段階は減らすことができないため、スケジュールを維持するために必要な圧縮の程度は、総睡眠時間が減るにつれて劇的に増加します。しかし、睡眠を圧縮するには適応が必要であり、圧縮の度合いが大きければ大きいほど、より過酷な/長い適応が必要となります。このように、スケジュールは主に睡眠時間の削減度合いによって分類することができます。

It is worth noting that younger individuals whose brains and bodies are still developing will need more SWS and REM than adults, which increases their minimum sleep thresholds and makes reducing sleep more difficult. In addition, it has been suggested that NREM2 might have other functions in the development of the brain, and thus cutting it could be potentially problematic.

Age Recommended minimum sleep
<16 7.5 hours
16-18 6 hours
18-21 5 hours
>21 4 hours

It is recommended that one stay above these limits at all times to prevent adverse effects on health. The necessity of vital sleep stages also implies that certain schedules, such as Uberman or Dymaxion, will be unachieveable for most people as its total sleep is below the total vital sleep required for most people.

Here is a basic classifcation of schedules by their difficulty level, assuming a typical sleeper with 8h monophasic sleep and normal levels of SWS and REM:

Difficulty Example schedules TST range Sleep time cut Note
Easy BiphasicX, E1-ext,

Siesta-ext, Segmented-ext

7-8 <1 hour Recommended for beginners or those needing significant flexibility.
Moderate E1, E2, E3-ext, Siesta, DC1, Triphasic-ext,

Segmented, DC1-ext

5-6 1-2 hours Require a significant adaptation process, but can be quite flexible after adapting.
Hard E3, DC2 4-5 2-3 hours Require harsh adaptations and are not particularly flexible for most people.
Very hard DC3, Bimaxion, Triphasic 4-5 2-3 hours Considered harder than the "Hard" ones because they do not contain a longer core during SWS peak hours.
Extremely hard E4, E3-shortened, Uberman, Dymaxion <4 >4 hours Not considered possible for most people.

睡眠ブロックの長さ

Sleeps on polyphasic schedules are broadly categorised into cores and naps.

Cores are long blocks of sleep that contain at least one full sleep cycle. They are typically scheduled to be a multiple of a 90 minutes, which is a common sleep cycle length. However, alternative core lengths can be done to either to plan for alternative cycle lengths or in an effort to gain extra time in SWS or REM. Cores are generally considered to be essential, because they provide the necessary amount of SWS to sustain life. As such, schedules without cores (i.e. nap only schedules) have extremely low success rates.

Naps are short blocks of sleep, typically about 20 minutes on default schedules. Naps allow for a small amount of REM to be gained. Moreover, naps help sleepers sustain wakefulness through gaps. Longer naps (up to ~45 minutes, known as pronaps) can be used in during the REM peak around dawn to gain even more time in REM. Longer naps in other times of the day can lead to SWS wakes, which can be exceptionally difficult to wake from for some people, especially during periods of high SWS deficit.

Core sleeps are favoured during night time, as they allow sufficient time to complete SWS-filled sleep cycles. They are also easier to schedule at night for most people due to social obligations. Naps are favoured in the day, since deeper sleep stages are less likely to appear then. After adaptation, naps can be relatively flexible, whereas cores are much harder to move.

睡眠時間の整合性

During adaptation, most polyphasic schedules (other than non-reducing ones) are strict, that is, they must be done very consistently, without missed sleeps, moved sleeps, oversleeps, or undersleeps. If your life schedule cannot accomodate the sleep schedule you are planning for almost all days, it is unlikely that you will ever be able to adapt to it. One or two minor mishaps should not cause too much damage to your adaptation. However, as the mistakes accumulate, your chance of successful adaptation decreases. It is therefore necessary to plan ahead and avoid these mistakes, by carefully scheduling your life around the sleeps as well as setting proper alarms to avoid oversleeps.

スケジュールの分類

Two main schedule types have been practiced by humans since time immemorial: Segmented -- with two long sleep in the night separated by a wake gap, and Siesta -- one long sleep in the night and a shorter sleep in the afternoon. Of course, the schedule timings of the ancient people are more flexible and thus likely contains more total sleep than the current standard ones. Most current polyphasic sleep schedules evolve from monophasic sleep as well as the above two historically common schedules.

The Biphasic line of schedules consists of the two historical polyphasic schedules, as well as E1, which is also considered a variant of siesta in an Everyman style.

The Everyman line of schedules are formed by removing sleep cycles in the end of monophasic sleep, and adding naps to compensate for the lost time in REM and sustain wakefulness.

The Dual core line of schedules does the same thing, except to Segmented instead of monophasic sleep.

Over the decades, the polyphasic sleep community has developed several lines of schedules that have been known to work.

Schedule line Description Notes
Biphasic Two sleeps Usually deemed the easiest and recommended to beginners.
Everyman One core sleep and two or more naps
Dual core Two core sleeps and one or more naps
Tri core Three core sleeps
Nap only No cores and any number of naps Not deemed to be achievable for most people.
Experimental Those that do not fit into the above categories Not usually recommended for beginners due to insufficient evidence of them working